How do i use vray




















Before you get started, it's important that you confirm your system is able to use V-Ray. Below are the recommended system requirements as indicated by Chaos. Once you've completed the installation you can launch SketchUp. Upon opening SketchUp after the install process you'll be prompted to "Sign in with Trimble" which will open a browser. The SketchUp forum is the place to be.

Our outstanding community of passionate experts have answers to your questions. In the last video tutorial in this series, see how Environment Fog can be used to quickly simulate fog, dust, and smoke. You can download the scene file here to follow along with this tutorial. You'll now receive updates based on what you follow! Personalize your stream and start following your favorite authors, offices and users. About Contact Submit Advertise. Change country.

Log out. November 18, Share Share Facebook. Enable Proxy LOD?? The full mesh is visible up close, whereas the proxy preview mesh is displayed in distance. Note that both share materials. High quality Cosmos Assets?? Displays a high quality version of each Cosmos asset close to the camera. Cosmos assets have multiple levels of detail and by default Vision loads lighter meshes for increased performance. When this option is enabled the highest level will be used when the camera is close to the object.

Note that enabling this option might have major impact on performance and loading time depending on the assets used. The scene will be automatically reloaded when the option is changed which might take a while depending on the project's complexity.

Shadows Quality?? Controls the quality of Sun, Directional, Omni and Spot lights. From the drop-down you can choose from:. Low quality shadow map filtering is used. Shadow map size is decreased during scene interactions. Medium quality shadow map filtering is used. Soft shadows are disabled. High quality shadow map filtering is used. Soft shadows are supported. Changing the Sun size affects the shadow softness. Temporal Anti-aliasing??

Enables a higher quality anti-aliasing method. Note that this is a compute expensive option and needs multiple frames to achieve good-looking results.

Auto Exposure 1?? Enables auto exposure. Note that when enabled, if there are sizeable very dark or light portions of the buffer e.

EV Compensation?? Multiplies the exposure value of the camera or the value calculated by the Auto Exposure when active. This option can store two independent values based on whether Auto Exposure is active.

Fly Mode?? Changes the view navigation mode. Hold the Left Mouse Button to look around. The movement speed measured in meters per second. Only has an effect in Fly mode. Smooth Movement Delay?? The time it takes the camera to gradually cease after being moved during Fly Mode. Calculated in seconds. Automatic IBL Sun?? Automatically adds a directional light based on the brightest spot in an HDR image.

The option has no effect if the project Sun is enabled. It is not recommended to enable it if there is no single distinct bright spot in the image used for lighting. Ambient Light Mode?? This mode can be used to remove the blue sky tint from interior renders.

When enabled, the project's environment will remain visible in the background but will no longer affect the diffuse indirect illumination and the reflections.

Note that the state of this parameter will not be saved with the project and has to be manually set. Ambient Light Intensity?? Note that the value of this parameter will not be saved with the project and has to be manually set. Ambient Light Intensity value between and is sufficient for interior renders when using Sun and Sky. Controls the post-contrast amount ranging from to Controls the post color temperature value ranging from to Controls the post color tint value ranging from to Saves the color corrections as a.

Output Mode - Specifies the type of the exported image. Note that VR Cubemap output in 6 separate files is not available for video export.



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